Great read! Even how the word “track” can mean different things really stood out - It reminded me of early EVE Online. Mines made sense on paper, but players used them in ways that broke the game - lag, gate traps, no counterplay—so CCP removed them. The idea wasn’t wrong, but it didn’t match real behavior. Feels similar here. Sometimes the problem isn’t the system—it’s how people understand and use it.
Great read! Even how the word “track” can mean different things really stood out - It reminded me of early EVE Online. Mines made sense on paper, but players used them in ways that broke the game - lag, gate traps, no counterplay—so CCP removed them. The idea wasn’t wrong, but it didn’t match real behavior. Feels similar here. Sometimes the problem isn’t the system—it’s how people understand and use it.